Other late-game materials, such as hyperweave and thrumbofur, are rarer, but offer even more protection.ĭue to the speed and coverage detriments of flak jackets, even dusters of strong leathers, like rhinoceros leather may be preferable despite offering slightly less protection to the upper body. Mid-late game colonies are often able to grow enough devilstrand for dusters, making flak jackets obsolete. Devilstrand has the advantage of being growable, unlike steel. They provide slightly more sharp & blunt protection, significantly more heat insulation, protect the legs, and have no movement speed penalty - their only statistical downside being a tiny decrease in cold insulation. However, devilstrand dusters are almost strictly superior. Combined with vests, and they can provide useful protection in the early-mid game. Overall, flak jackets have low resource costs and accessible research. As jackets can be worn over a flak vest, this does not mean that jackets are bad. All pawns were armed with assault rifles. 16 identical pawns were used (traitless, 10 shooting). You plan on equipping your colonists with Plate/Power Armor and deal with the movement speed debuff. Methodology: Prepare Carefully was used, but otherwise no mods were installed. You should wear Flak Jackets over Dusters if: - You dont have access to one of the following: Megatherium, Rhinos, Elephants, Thrumbos, Bears. For reference, a normal flak vest has 100% Sharp armor, compared to 40% Sharp from a normal jacket. I tested this a couple months ago Vest + duster is way better than vest alone. When were speaking about armor a parka wouldnt be useful, a duster actually has pretty good stats for armor, enough to rival, perhaps surpass the flak jacket, which is why i mention it here. Vests are cheaper, provide much more armor, and cover everything the jacket does except for the arms - which can eventually be replaced. Just strolling around the forest in bulletproof everything. In general, you should prioritize getting flak vests for your all relevant colonists, before making jackets. Plasteel Plate Armor at Normal Quality: Sharp DR: 83.22 Blunt DR:40.15 Heat DR:47.45 Flak Jacket at Normal Quality: Sharp DR: 40 Blunt DR: 8 Heat DR: 10 Plasteel Plate Armor is better. For example, a pawn with 125% Moving would have their speed decreased by −0.15 c/s, while a pawn with only 50% Moving would only have their speed decreased by −0.06 c/s. flak is better stat wise, with no movement debuff. As offsets such as these apply before multiplicative effects such as from Moving capacity, the actual impact on move speed can be larger or smaller than this value. When equipped, a flak jacket reduces the pawn's base move speed by −0.12 c/s. They require 70 Steel, 50 Cloth, 1 Component, 14,000 ticks ( 3.89 mins) of work, and a Crafting skill of 4.įlak jackets can also be commonly found on Outlanders, Pirates, Ancients, and Imperial Troopers. that's an issue.Flak jackets can be crafted at a Machining table once the Flak armor research project has been completed. Now, Devilstrand Duster + Flak Vest being stronger than RECON armor on the other hand. I think it's reasonable that the 3rd strongest fabric in the game (and the strongest you can reliably source) being stronger than "basic level materials" armor that is intended to be a less restrictive upgrade to steel plate. So Plate + Flak is what, 1200 research for Industrial? 50% more research points. Sure it requires Smithing, Plate Armor, Machining, and Flak Armor tech, but you're getting 2 of those techs anyway to do.anything really. The Flak Jacket is comparatively cheaper timewise, costing only the crafting time of a component and jacket, time to mine/drill some steel, and time to grow a bit of cotton (which unlike Devilstrand doesn't require 10 skill, and CAN be grown in Hydroponics). Devilstrand requires you to not only research it, but also reserve a large portion of farmland to grow it (or buy it which is disgustingly expensive), have 1+ level 10 Plants growers, AND have a long enough growing period/invest in some Greenhouses. The Flak Jacket is comparatively cheaper timewise, costing only the crafting time of a component and jacket, time to mine/drill some steel, and time to grow a bit of cotton (which unlike Devilstrand doesn't require 10 skill, and CAN be grown in Hydroponics).
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